XvT-IW 2: The Miranda Passage

Battle Information

Game platform: X-Wing vs. TIE Fighter
Missions: 6
Release date: Unknown
Last updated: 2009-02-22
Creator:

FA Maestro

Average rating: 1.2
Reviews: 12
Bug reports: 2
Times completed: 149
Patches used
  • EH Ship Patch for XvT

  • Battle Medal:
    Medal of Audacity

    Battle Reviews

    CM Benji Tandor

    2

    2023-03-29

    Not very inspired - while the mission defending the convoy was a fun and active challenge on Hard, the other missions were more frustrating than anything else.

    My seventy-first battle in the TIE Corps.


    COL Rau Aznable

    0

    2006-05-06

    What an awful battle. Even if anyone corrects the bugs, it will still suck. Some missions are hard to the point of being ridiculous. If you're looking for entertainment, avoid this battle. If you just want the FCHG points, go ahead.


    LT Malcolm Howard

    0

    2003-05-15

    That battle is a waste of a possible good story line. The ship outfit is just laughable, the mission two is hillarious. If you dont need to fly that one - dont do it, you will regret it. Not recommended.


    GN Wil Striker

    0

    2002-12-18

    If I could give this battle a negative number I would gladly do it. This battle should never have been released, obviously it wasn't properly tested beforehand. Lets face it, Mission #1 was nearly impossible to complete, and Mission #2 is as far as I went because two Y-Wings on their own without the proper armament is just plain ridiculous. As a COM I'd shoot my Flight Officer for sending two of my pilots out to certain death against three well armed shuttles and a flock of T-Wings. Obviously this battle needs to be rebuilt completely.


    MAJ Mairin Astoris

    0

    2002-04-17

    Mmmmmmm, I love the smell of T-Wing in the morning... especially when trying to disable a Conveyor. Nice. :P Just a few tips for mission 2 on this one - get rid of the shuttles first or they'll have you for dinner. Then, disable conveyor number TWO, then conveyor number one, otherwise 2 crashes into 1 from behind (great planning guys, I mean really). Try not to inspect them till the last minute cause when you've done that you'll get T-Wings coming at you from all sides. Just a note - the capturing craft WON'T turn up till you've got rid of the T-Wings (says she who disabled them and sat waiting for five minutes doing nothing till she realised she had to blow them up. :P ). There's far too much waiting in this battle. I hate waiting, especially in XvT. Waiting bad!


    LT BlackMule

    0

    2001-10-27

    I am seeing a pattern with these IW Battles. Clearly they dont put enought though when they choose Imperial AI, I watched as it took three minutes for the wing y-wing to take out a shuttle with 10% hull flying straight. Come on, really people, I could have killed it blindfolded, which really shows how improbable these mission are. Then the T wings come in and kills my wing in 2 seconds. Lets see now 2 more shuttles and 4 twings plu two transports to disable...


    LC Gen Es'mith

    4

    2001-05-10

    I really liked this battle. Good job.


    LC Linkan

    0

    2000-11-23

    Rebuild or remove.


    CPT DarkAlpha

    0

    2000-10-31

    Take it off!


    MAJ Raxis Krieger

    1

    2000-05-27

    This battle clearly needs to be rethought and rebuilt from the start. The 1st mission is near impossible to complete. The 2nd Mission, youre in a Y-wing with 1 wingman (you die you lose the mission automatically) and you have to disable a transport while fending off T-Wings. The Third Mission, is reasonable as well as the Fourth. And that as far as I Went because I truely hate this battle. The goals are ridiculous in some missions, and 3 and 4 could have been squeezed into 1 mission instead of two.


    VA Azazel Djo'Tarr

    3

    2000-05-16

    As much as i hate IW misson's, this one was ok, though more choice of arming the craft, and more thought into each misson would've made it more fun. A gallant attempt chaps.


    LT Chrusos Ichthys

    4

    2000-03-09

    A challenging battle with limited equipment options. A refreshing change of pace from highly maneuverable T/I and T/A battles. BTW: Mission 1 is playable and solvable. Hint #1: If all freighters are disabled when the Y-wings come, the Y-wings will leave and the mission will fail. If no freighters are disabled when the Y-wings come AND you destroy all the Y-wings, the mission will fail. You must allow one freighter to be disabled. The next rebel craft arrives when a freighter is disabled. (I completed this mission with 83% rebels destroyed.)


    Battle Bug Reports

    GN Dunta Polo

    2009-06-18

    Mission 4: Briefing incorrectly refers to Assault Gunboats instead of Y-wings making the main attack on the enemy platform.

    Mission 5: Briefing incorrectly refers to the MC90 Bismarck as a differently named VSD, and X-wing Delta are labelled as TIE Interceptors.


    HA Anahorn Dempsey

    2008-02-03

    Commander briefings are screwed - half is missing on almost every mission.


    High Scores

    Battle Total: 521,947 CM Kalith Jaenus
    Mission 1: 58,573 LCM Tron
    Mission 2: 64,200 LCM Tron
    Mission 3: 227,100 COL Brucmack
    Mission 4: 72,930 COL Brucmack
    Mission 5: 67,600 LCM Tron
    Mission 6: 136,075 LCM Sin Drakkar

    Top Ten

    (of available records)

    1 521,947 CM Kalith Jaenus 2003-01-11
    2 232,275 COL CrimsonFury 2003-07-23
    3 213,197 GN Dunta Polo 2009-06-20
    4 201,937 CM Xanatos Screed 2003-01-24
    5 198,961 CM TK-9780 2003-04-02
    6 191,864 AD TK-2107 2002-12-09
    7 191,012 LC Chris Cox 2003-10-25
    8 189,245 COL Zystem Fryar 2003-06-19
    9 185,704 LC Savageaz 2005-03-31
    10 185,297 CPT S 4patas 2005-06-05

    Battle Completion Statistics

    This battle has been flown by 144 pilots a total of 147 times.

    ======================================================================
    Title                 : The Miranda Passage 
    Filename              : Miranda.zip 
    
    Author                : Brigadier General Maestro
    E-mail                : maestro@psynet.net
    
    
    
    
    Required patches
    ----------------
    * EH Ship Patch for XvT
    
    
    Installation instructions
    --------------------------
    1] Make sure you have the EH Ship Patch for XvT installed
    2] Double click the .EHM file, the EH Battle Launcher will install the battle
    3] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
    4] Press the X-wing vs TIE Fighter button on the EHBL to start the game
    5] Create a new pilot and fly the Imperial training missions
    
    
    
    
    
    File Description      : As the battle against the rebels of the Outer Rim continues, the
    			Navy's supplies are diminishing. The number of convoys from the 
    			Imperial heartlands to the Rim are increasing in order to maintain
    			our presence in the sector. Due to large amounts of asteroids and 
    			clouds of volatile gas the convoys are forced to drop out of hyper-
    			space and travel at sublight speed through the Miranda Passage. As
    			the number of transports through the system increases so does the 
    			number of pirate attacks which have now reached an alarming rate 
    			where over one third of all convoys are attacked which requires
    			much needed fighters to be reassigned as escorts. The regional
    			governor is growing wary and has allocated funds to deal with the
    			problem.
    
    			Be warned the MC-90 Bismarck is enroute to Coruscant and must be 
    			protected at all costs.
    
    			
    
    			The missions should be completed in sequence to fit with the
    			storyline.
    
    			Mission 1  : Escort Through the Miranda Passage
    			Mission 2  : Sector Reconaissance
    			Mission 3  : First Strike
    			Mission 4  : The Capture of Outpost Sanctuary
    			Mission 5  : A Stroke of Luck
    			Mission 6  : Bismarck to Coruscant
    			
    
    
    ======================================================================
    
    * Play Information *
    
    Contents of File      : Mission
    
      Single Player       : Yes
      Multiplayer         : Yes (2) not Mission 6
      Mission Type        : Battle
      Team                : Imperial
      New Sound Effects   : No
      In-Game Briefing    : Yes
    
    =====================================================================
    
    * Construction Information for Missions *
    
    Base                     : New mission
    
    Construction Time        :  Too Long
    
    Known Bugs               : None
    
    ======================================================================
    -Bug corrected on mission 1 (Primary goals)
    -Bug corrected on mission 5 (departure of player FG)
    -Bug corrected on the battle (multiplayer format > training)
    by IWTAC/COL Striker/NC-4/MC-90 Fear/IW/EH (EH_Striker@mail.com)