XvT-TC 85: Wing XI: Human Behaviour

Battle Information

Game platform: X-Wing vs. TIE Fighter
Missions: 4
Release date: 2004-05-30
Last updated: 2009-02-22
Creator:

HA Ender mBind

Average rating 3.0
Reviews: 5
Bug reports: 1
Times completed: 50
Locke's Essay
Battle Medal:
Locke's Essay

Battle Reviews

Nothing out of the ordinary, but then again, a decent battle. The missions are a bit unconnected to a solid plotline, and consist mostly of trying out the T/e1 and the Toscan Fighter. Some inspection, some protection and eventually a little bombing run, is all you get in this easy and quick battle. Worth a try for some simple 4 points.


As the battle creator Ender mBind explained in his review, this is intended to be an easy battle with 10-minute missions. The battle seemed like nothing more than a reason to try out new craft (see the required patches), and I see nothing wrong with that.


Some people may move away from this battle because of the patches, but they won't know what they're missing. This is a good battle and the ships make it very interesting. Flying the Tie Experimental Mk.1 is really fun, with the heavy lasers, high maneuverability, but light hull. Definitely my new favorite fighter. My only complaint is the use of the Toscan Fighter in the last mission, because it's not suitable for dogfights, due to the faulty laser convergence.


I don't regulary review my own work, and certainly not with such a high rating, but I would like to point out that none of my battles are supposed to be easy 10 minute missions on Hard. If you suck as a pilot, there's no need to blame the battle - just fly it on an easier level. :P


Do NOT try to fly this mission if you don't want to lose your nerves and wreck your psychic health! I have been trying to complete the third mission for about ten times, three times I've been shot down, one time I lost the Revenger and for the rest of them I lost because stupid TIE Fighter which I had to protect flew stright into Mon Cal's laser fire!


Battle Bug Reports

GN Dunta Polo

2010-06-11

Mission 3: On Easy difficulty, the restrictive arrival conditions for GUN Ranger make it near impossible to destroy the M/SC before it flees.


High Scores

Battle Total: 198,613 CPT Vanguard88 2023-09-16
Mission 1: 45,074 COL Rau Aznable
Mission 2: 54,240 CPT Vanguard88 2023-09-16
Mission 3: 63,210 CPT Vanguard88 2023-09-16
Mission 4: 45,949 CPT Vanguard88 2023-09-16

Top Ten

(of available records)

1 198,613 CPT Vanguard88 2023-09-16
2 115,000 FA Pickled Yoda 2005-01-24
3 98,092 COL Mouse Droid 2004-09-14
4 81,836 HA Anahorn Dempsey 2013-10-11
5 75,266 GN Dax Corrin 2005-02-13
6 74,528 COL Zystem Fryar 2004-06-18
7 64,285 AD Gidda 2004-11-24
8 63,288 COL Phalk Sturm 2021-06-28
9 62,990 MAJ Tuba 2011-11-25
10 62,348 CPT S 4patas 2005-03-24

Battle Completion Statistics

This battle has been flown by 42 pilots a total of 48 times.

GN Abel Malik

HA Anahorn Dempsey - 5 times, last on 2021-02-21

LC Big Poppa K

COL BubbaX

LC Chris Cox

FA Conker Blackwood - 2009-11-12

GN Dax Corrin - 2005-02-13

COL Drak - 2004-10-31

GN Dunta Polo - 2010-06-12

GN Earnim Branet - 2004-09-22

HA Ender mBind

CM Ghorg

AD Gidda - 2004-11-24

COL Gyssler - 2012-05-24

AD Hav Antiel - 2020-03-31

MAJ Hermann - 2 times, last on 2021-10-30

MAJ KEBLAOMEGA - 2024-01-10

LC Kenath Zoron - 2009-05-07

FA Marcin Szydlowski

COL Mouse Droid - 2004-09-14

X-Wing vs. Tie Fighter (SP) Battle

Title:		 Wing XI: Human Behaviour
Missions:	 4
Medal:		 Locke's Essay
Author:		 SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
		 (mindb_ender@hotmail.com)
Game Platform:	 X-Wing vs. Tie Fighter (+TOS, T/e1 and M/SC Patch)

Release Date:    12/sept/2003
Ships:           TIE Experimetal Mk1, Toscan Fighter

THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


Required patches
----------------
* EH Ship Patch for XvT
* Toscan Fighter
* TIE Experimental Mk.I
* modified Strike Cruiser


Installation instructions
--------------------------
1] Make sure you have the EH Ship Patch for XvT installed
2] Download the patches from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php)
3] Install the patches patch by double clicking them in the EHSP installer
4] Double click the .EHM file, the EH Battle Launcher will install the battle
5] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
3] Install the custom audio files according to the instruction in the wav package
6] Press the X-wing vs TIE Fighter button on the EHBL to start the game
7] Create a new pilot and fly the Imperial training missions
8] Uninstall the patches by double clicking them in the EHSP installer



Description
-----------
This battle has been made to celebrate RA Locke's appointment as Commodore and
to advertise and test the combined use of the TOS, M/SC and T/e1 patches for XvT.

Story Line
----------

[Read Plotline.txt in your /Misc folder for the debriefings and mission hints.]
[Read the Storyline.htmls in your /Misc folder for the background story.]

1. Colonel Locke Setzer of Tempest Squadron has been appointed the new Commodore of the 
ISDII Immortal. The ISDII Challenge has dropped him off at a Customs Base in the Aurora 
Prime system, where he will be picked up by the VSD Ravager of the Immortal Battlegroup.
The first flight of Demon Squadron has been dropped off by the FRG Perseus to escort the 
newly appointed Rear Admiral from the station to the VSD Ravager. Until that ship arrives 
it will assist the base by doing some customs checks on the passing freighters and 
transports.
The whole operation should be done in less than ten minutes. No trouble is to be expected

2. We want to know how the Rebels found out that our new Commodore was waiting for the 
Ravager at the Aurora XII customs base. For this we will check out our usual sources in 
the underground: the scum that is entertained at "Dunari's Casino".
Since these "Free Traders" don't like the Empire much and we want to keep our sources in 
tact we cannot go there with our regular force for such operations. For this we have 
repainted a Vampire Squadron Toscan Fighter to look like the ones used by Pirates and such.
You are to go to the Casino, spend some money and keep your eyes peeled. We are especially 
interested in what happens at the Casino itself and on any Starships that might be around. 
In case you do need help we have another Vampire Flight standing by to assist...

3. While Vampire Squadron was investigating Dinari's Casino, the VSD Ravager was pulled out 
of hyperspace by a Rebel Modified Strike Cruiser and ambushed by a Calamari Cruiser. Help 
in the form of the ISDII Immortal is under way, but until it arrives the Ravager will be 
dependant of the defense that Demon Squadron can deliver.
We know now that the traitor is the captain of the Frigate Perseus, who craved the position 
of Commodore himself. His crew is probably supporting him because they all wanted to move 
up a step as well. Lately there has been criticism from these ship crews about the fact that 
the fighter pilots of the TIE Corps "always get the good jobs".
His force however consists of just a single Frigate and he only has one squadron left. 
Unless he gets amnesty from the New Republic he won't stand much of a chance. The High 
Court of Inquisitors is already investigating the case.

4. Letting the traitor shuttle escape was a good idea, it was followed by the ESC Trantor 
and Vampire Squadron and brought us to the lone FRG Perseus. After what happened in the 
last few missions the Rebels have apparently dropped its crew like a brick and its all 
alone now.
Vampire Squadron is to disable the Frigate Perseus and destroy its fighter defenses. The 
ISDII Immortal is under way to assist but might take a few minutes to arrive, do not let 
any of the Traitors escape - We want them brought to justice, the HCI way.

NOTE 
-------------------
You need XvT (or at least all the ships involved there) AND the TOS, T/e1 and M/SC 
Patches. To fly as a team all players need the same version, make sure you all have the 
update by lucasarts installed.

Other Information
-----------------
This is the First release of a quickly made battle. Bugs could arrise - please
mail me if they do - also if you have hints, death threats, questions or apraisals.


SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-32rh-51gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E 
[CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT} 
Title:		 Wing XI: Human Behaviour
Missions:	 4
Medal:		 Locke's Essay
Author:		 SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign

[Read readme.txt in your /Misc folder for the officer briefings and mission details]
[Read the Storyline.htmls in your /Misc folder for the background story.]

Debriefings:
------------

Mission1:
Good job, you saved the Platform and RA Locke and even got your inspection done!
Apparently someone told the New Republic Spine Security Force (NR-SSF) that our new Commodore would be on the Customs Base. It is because they didn't know RA Locke had left it to help Demon Squadron with their inspection duty that they didn't go after his fighter.
We'd really like to find out who this "someone" was and you can be assured that we will not rest until we do.

Mission2: 
Excellent job on the undercover operation. We're sorry that we had to send in the rest of Vampire Squadron so quickly but we had not expected to actually meet the traitors there and then. When Major BubbaX saw the Frigate Perseus there he decided that you needed support immediately. Guess we'll have to stay away from Dunari's for a while.
We have captured the First Officer of the Frigate Perseus, Commander Squidworth, and he has been turned over to the Intelligence Division for  questioning. We're sure he will tell us more about his crew's motivations.

Mission3:
You helped save the VSD Ravager and our Commodore, RA Locke, from a cowardly attack by overwhealming forces... though not very well trained ones. We think the NR-SSF didn't expect Demon Squadron to be there or for the ISDII Immortal to arrive so quickly.
It was a good idea to let the Traitor Shuttle escape the damaged Modified Strike Cruiser, we are tracking it as we speak and have put Vampire Squadron on the case of hunting it down.

Mission4:
We have caught the Traitor Frigate and its crew AND our new Commodore has finally assumed command on the ISDII Immortal. A new Frigate Perseus has already been commissioned too, so even that wasn't a big loss to the Battlegroup..
All there is left to do is to get very drunk and indecent at RA Locke's promotion party: Congratulations on a job well done and have fun!

Mission Hints:
--------------

Mission1:
In this mission it is very important to keep to your objectives and keep your momentum going. Keep an eye on your laserrecharge, the T/e1 often gets low on it.
At launch, take a right turn and aim between the Platform and the Frigate so you'll be close to the Freighters when they arrive. Inspect them quickly, followed by the Transports. At this point the Rebels start arriving, but inspect the CORTs first - your wingmen can deal with the Rebels fine.
When the inspection is over, intercept as many warheads as you can: the Platform takes about 50 torpedoes to get destroyed, the Y-Ws carry 60 together. When Z95-Headhunters arrive - engage them immediately, they are likely to kill RA Locke.

Mission2: 
Inspect the Frigate immediately and then disable the shuttle as quickly as possible (the rest of Vampire will probably assist) after which you can deal with the TIE Fighters. Then take out the Bouncer with a few well aimed warheads and shield the docking operation from the attacking Y-Wings. Along the way take the time to inspect the Casino.

Mission3:
While the other Demon Squadron flights tackle the Y-Wings, take on the transports before they can get anywhere. (After the transports are destroyed the NR-SSF will change tactics from capture to attack.) Then help the rest of Demon with the fighters, primarily the Y-Wings.
If you have any time left, fire at the Modified Strike Cruiser (but avoid fire from the Cruiser). The Immortal should arrive about the time you've finished off most of the fighters. It will most likely deal with any enemy forces left in the area.

Mission4:
Ignore the Frigate at first, just make sure you kill all the Traitor and Mercenary Fighters first. Vampire Flight II will meanwhile try to disable the Frigate anyway. Do not destroy it yourself... let the HCI take care of them.