Superweapons Notes

Table of Contents

Section 4: Planet Killers

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Before the unimaginable resources of the Galactic Empire were funneled into the simultaneous production of some of the galaxy's most fearsome superweapons, more limited means were needed to terrorize and destroy entire planetary populations. The ability to destroy entire planets stretches back thousands of years. Now, as then, smaller, cheaper means of planetary destruction are the rule of the day and are typically just as effective as the superlaser battlestations, some even more so.



Mass Shadow Generator Detonation The Jedi and Republic were severely weakened in the aftermath of The Great Sith War. Seizing upon this opportunity from the dying embers of galactic conflict, The Mandalorian Wars began. Mandalorians waged a swift and brutal campaign of conquest, seizing or destroying many Republic worlds in the early stages of the war. In desperation, the Jedi and their Republic allies turned to the Jedi Revan, who advocated adopting the harsh tactics of the enemy. The tide turned with Revan at the vanguard of the Republic forces but the war was still one of bitter attrition.

Seeing the opportunity to crush the Mandalorians in one decisive battle, Revan lured them to Malachor V in 3960 BBY. A pitched battle ensued until the Mass Shadow Generator was detonated at Revan's command, obliterating Mandalorian and Republic forces alike, and shattering Malachor V into a loose collection of planetoids.

Designed by the Zabrak scientist Bao-Dur, the Mass Shadow Generator focused the gravitational field inherent to all planets, amplifying it to such a degree that Malachor V's core was exposed. The orbiting fleets were drawn into the planet's surface and crushed by intense gravity previously encountered only near black holes. The technology is similar to that used in Gravity Well Generators, but on a far more massive scale.

Although tailored specifically for the unique mass shadow of Malachor V, Bao-Dur believed the technology was adaptable for any world. Little is known of the device itself, except that it had to be on the planet's surface in order to function. The Mass Shadow Generator and the remnants of Malachor V were destroyed in a second firing by the Jedi Exile in 3951 BBY.



Baradium Fission Device The Baradium Fission Device is a powerful bomb capable of destroying an entire planet. As the name implies, it is powered by a large quantity of the unstable element, baradium. This large unguided bomb weighs approximately 25 tons and fits into the cargo hold of a light freighter. The weapon's exact origins are a mystery, but it was known to exist during the Galactic Republic, and officially outlawed in the early days of the Galactic Empire in legislation authored by Bail Organa.

One Device is known to have come into the possession of the Rebel Alliance. An unknown pilot was tasked with carrying the device aboard his freighter to destroy the Bilbringi shipyards, at that time maintained by the Empire. The pilot abandoned the mission because he was unwilling to sacrifice his ship, the Millenium Falcon. The device's final disposition remains unknown. Due to the extreme cost of procuring so much baradium and the weapon's inherent instability, it was largely used as a deterrent, but the Empire is rumored to have maintained a secret stockpile of these formidable weapons.



Galaxy Gun Orbiting Byss

In the wake of the Death Stars' destruction and the Empire's collapse, immense and prohibitively expensive battlestations were impossible to construct after the Emperor's death. Smaller and cheaper means were needed to inspire the same levels of terror. Umak Leth rose to the challenge when he created the Galaxy Gun. 7250 meters long, and equipped with defensive lasers and a hyperdrive, the Galaxy Gun fired particle disintegrator warheads through hyperspace, which impacted their targets with pinpoint accuracy.

The warheads initiated a nuclear chain reaction in previously inert materials that destroyed targets on a molecular level, leaving no residual radiation. Varying levels of destruction were possible, from leveling a city, up to destroying a planet, the reaction was limited only by the amount of power used to power it. The warheads were heavily shielded and armed with short range defensive lasers, allowing them to survive virtually any attack unscathed until detonation above their target.

Particle Disintegrator Warhead The Galaxy Gun was the most successful of all superweapons deployed by the late Emperor. After the destruction of the New Republic Pinnacle Base, projectiles destroyed the worlds of Krinemonen and Hirsi. A New Republic fleet tasked with destroying the Galaxy Gun was obliterated by the massive Imperial Fleet guarding the weapon above Byss. This immense display of power sent many neutral worlds fleeing into the waiting arms of Imperial forces, greatly expanding the power and influence of the Imperial Remnant.

Virtually unique among Palpatine's superweapons, the Galaxy Gun contained no design flaw or inherent weakness. Rather than exploit a thermal exhaust port, unfinished design, or master control signal, R2-D2 simply took control of the Emperor's flagship, Eclipse II, and rammed the Galaxy Gun, destroying both craft. The impact caused the superweapon to misfire, destroying Byss in the process.